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The Art of Game Design: A book of lenses 1st Edition, eBook Kindle
|Número de páginas: 489 páginas||Idioma: Inglês||Formato: Print Replica|
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I particularly liked the metaphor of "lenses", which are a collection of questions aimed at evaluating your design from a particular standpoint. This is vital, as the activity of game design can be a daunting endeavor for a beginner, and this lenses aid in breaking it down to manageable tasks. As a computer scientist myself, I found this "divide-and-conquer" approach familiar, useful and reassuring.
Maybe I'm still not experienced enough to detect any serious flaws with the book; but as of right now, I wholeheartedly recommend it to those who have thought of becoming a game designer, but don't know how or where to start. Just be warned, though: the Kindle version is a bit messy when it comes to formatting, as certain paragraphs render out of order, and newlines are missing in certain parts. Still though, this was an an amazing read.
The Art of Game Design: A book of lenses is exactly what we needed.
This book is not technical, it doesn't get into the specific details of how a game should be structured or coded. Rather it explains the different facets of the design process and how they fit together, starting with the Designer and the experience the Designer creates. From there it flows into what makes a great game, such as what should the interface include, how about including puzzles, interest curves, transmedia worlds to name just a few.
The final few chapters deal with the management and financial pieces of the game development process, which was also very interesting to learn about. I think the parts that I enjoyed most were the ones about the psychology of game playing and what the player feels during gameplay. This is really what gaming is all about, how you feel and what the experience is while you're playing and even after you've completed the game.
Overall, this is a very complete book and I would recommend it to everyone who wants to really understand the process of designing games. It was funny, after reading the book, many of the principles explained can not only be applied to game design but to other real world situations and interactions with others.
And just to say it, I very rarely give five stars but this book deserves each one.
Overall, Art of Game Design is a great book, regardless of whether you're starting out or already have a career. If you truly want to start thinking like a game designer, this is the book to read.