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Pathfinder eBook Kindle

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Número de páginas: 674 páginas Dicas de vocabulário: Habilitado Configuração de fonte: Habilitado
Page Flip: Habilitado Idioma: Inglês

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Descrições do Produto

Descrição do produto

From the author of Ender’s Game, the soon-to-be major motion picture!

A powerful secret. A dangerous path.

Rigg is well trained at keeping secrets. Only his father knows the truth about Rigg's strange talent for seeing the paths of people's pasts. But when his father dies, Rigg is stunned to learn just how many secrets Father had kept from him--secrets about Rigg's own past, his identity, and his destiny. And when Rigg discovers that he has the power not only to see the past, but also to change it, his future suddenly becomes anything but certain.

Rigg’s birthright sets him on a path that leaves him caught between two factions, one that wants him crowned and one that wants him dead. He will be forced to question everything he thinks he knows, choose who to trust, and push the limits of his talent…or forfeit control of his destiny.

Sobre o Autor

Widely acclaimed best-selling author Orson Scott Card offers up a delightfully funny and supernatural story that delivers the ultimate dysfunctional family. Card is the author of Lost Boys and the popular Ender series.

Detalhes do produto

  • Formato: eBook Kindle
  • Tamanho do arquivo: 1275 KB
  • Número de páginas: 674 páginas
  • Editora: Simon Pulse; Edição: Reprint (23 de novembro de 2010)
  • Vendido por: Amazon Servicos de Varejo do Brasil Ltda
  • Idioma: Inglês
  • ASIN: B003UYUOZ4
  • Leitura de texto: Não habilitado
  • X-Ray:
  • Dicas de vocabulário: Habilitado
  • Leitor de tela: Compatível
  • Configuração de fonte: Habilitado
  • Avaliação média: Seja o primeiro a avaliar este item
  • Lista de mais vendidos da Amazon: #125,502 entre os mais vendidos na Loja Kindle (Conheça os 100 mais vendidos na Loja Kindle)

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Amazon.com: 4.3 de 5 estrelas 439 avaliações
Esta avaliação foi considerada útil por 4 de 4 pessoa(s):
2.0 de 5 estrelas Innovative Sci-fi but bogged down by speculative theory 29 de julho de 2014
Por Joanna D. - Publicada na Amazon.com
Formato: eBook Kindle Compra verificada
I love many of Orson Scott Card's books but this isn't one of them. It's not nearly as good as "Ender's Game" and the Shadow series sequels, most of which I really love. It is similar in a way, but not as good as "Enchantment.

The book has a great beginning--a young boy is trained by his severe and know-it-all father, and then the father is killed in a shocking accident. This is a great opening for a fantasy/sci fi novel. I was drawn right in. And then in the best tradition of "coming-of-age" novels, the boy Rigg sets off on a quest to find his sister and his mother. Unfortunately, the quest bogs down when Card is trying to explain time travel. He's on to something good when he describes seeing the paths of people who've gone before (Rigg's talent) or when he describes Rigg's sister Param's even more astonishing talent of movement in time.

This would have been a great novel, if the characters had been allowed to develop and interact, and the scientific theory had been given second place, and of course, the usual problem of exposition (how to dispense big blobs of information and fact and background in the setting of a story) is what kills this book. I love sci-fi, this is the sort of sci-fi I particularly like, I like Card and yet, I disliked this book and found it boring. I'm also tired of Card's signature snappy comebacks from his youthful characters. They all sound like the kids from "Ender's Game"--pee jokes, sarcasm you'll recognize immediately from Card's other books. It was fun in Ender's Game but it doesn't work to develop these characters at all.

The concepts in this book are great! The mix of time travel and fantasy/myth are also good. Just--the execution is poor. Way too much detail, bogging down the story.
Esta avaliação foi considerada útil por 1 de 1 pessoa(s):
4.0 de 5 estrelas Good Sci-Fi of the “primitive earth” genre 28 de setembro de 2014
Por F. Moyer - Publicada na Amazon.com
Formato: eBook Kindle Compra verificada
A young boy has a gift: the ability to sense the paths taken by people and animals, both recently and long-ago. A second character also has a gift: the ability to manipulate time. These gifts are integral to the story, but the story itself is about far more than those two special gifts. Like other books by this author, a primitive world has been created and populated by interesting characters, some of whom may or may not be who they seem to be. Pathfinder is a well-written, intelligent story. However, a few negatives are:
(1) The last quarter of the book was less interesting because by then many of the plot twists had been unwound -- and so it was becoming clear how the story would end.
(2) In the post-script, the author added brief explanations of a couple basic plot points. If he felt some readers would be confused, perhaps some re-writing should have been done instead.
(3) As Pathfinder is the first of a set of books, its final chapter was both an end of one story and the beginning of another story.
Esta avaliação foi considerada útil por 66 de 69 pessoa(s):
5.0 de 5 estrelas Theoretical science fiction disguised as YA fantasy 23 de dezembro de 2010
Por Evan R. Cassity - Publicada na Amazon.com
Formato: Capa dura Compra verificada
First things first: this book is being marketed as a young adult fantasy novel. It is no such thing, though I see no reason why any young adult would not enjoy the book. PATHFINDER is science fiction, though at first glance it does appear to be a fantasy story. Orson Scott Card has a dual mastery of both the science fiction and fantasy genres--few authors can bring worlds to life like Card can, and it speaks to his strength as a storyteller that through the very different mechanics of worldbuilding in the two genres, he never struggles. You will find all the things in this novel that you find in many of Card's best books: a prodigy of a child hero, Rigg, too smart for his age; political intrigue with Rigg in the thick of it; heavy theoretical and philosophical conversations between characters, etc. The conversations in PATHFINDER often deal with the nature of time travel as it is possible in the realm of the story. Indeed, if the Shadow series was Card's political science series, the Ender series his first contact saga, or the Alvin Maker series his fantastic alternate history series, then this book begins his "time travel" series.

And boy does Card do time travel well. Slow to start, the world of this book envelopes you through its 600-some odd pages. I finished it three days ago, and my first reaction was, "Well, that wasn't Card's best work. But not a bad story at all." My brain has not left the wallfold, however, and my imagination continues to be captivated by the story of PATHFINDER. I absolutely cannot wait for the rest of this series to be released. It has been a very long time since I have been as excited about new work from Mr. Card as I am for the continuation of this series. PATHFINDER will grow on you, if you do not fall in love with it immediately.

Rigg, the main character of the story, is told by his father that there is "a perfectly logical explanation" for why he is able to see the paths of people's pasts. The story also follows other extraordinary human beings who have come to exist on the planet Garden, whose origins we discover with brief side-stories chapter by chapter in typical Card fashion. There is Umbo, who can speed up the perception and clarity of mind of anyone around him. When he does this to Rigg, it enables Rigg to pick out an individual path from the past until it becomes real to him, making the two boys able to change the past with their combined abilities. While they are the two focal points of the story, they are not the only special people in the world. There is a woman who can divert attention with a little "spell," and other characters with unnatural resistances to horror and mental pain that serves them well throughout the story. Rigg's sister, too, has perhaps a power more important than any others combined.

These are the elements of the story that make it seem like fantasy. A few of the powers, however, are explained through the course of the book as having a purely scientific origin, albeit a theoretical one. To be fair, I should not call the book pure science fiction. Perhaps it would be more accurate to say that it is theoretical physics fiction. Nothing in the book is ever explained off as magic, and the future books in the series can only flesh out the world in a more scientific, grounded way.

I say that it is no more a young adult novel than any of Card's other books because, simply, it is a very intelligent book. PATHFINDER is not heavy on action. Like many of Card's best books, it is the intrigue and mysteries of the plot that keep the reader going. The thoughts and conversations of the characters drive the story, and that is not typical of young adult books, which tend to be plot-driven instead of idea-driven like this story.

Perhaps it is the promise of the series as a whole, and not the individual merits of this first book, that has me most excited. Either way, I regret no part of reading PATHFINDER. If the remaining books in the trilogy (which are scheduled to be released sometime in 2011 and 2012 respectively) are up to par, this promises to be one of Card's best works. Orson Scott Card fans, don't miss out; if you are new to him, this isn't a bad place to start, though elements of this story have been done better in some of Card's other works.
1.0 de 5 estrelas Starts Off Well, But Don't Let it Trick You 25 de julho de 2016
Por astralwolf37 - Publicada na Amazon.com
Formato: Capa comum Compra verificada
I haven't read a book that sat quite so poorly with me in a while. And I think it's Rigg's fault. He's too much of an uber-gifted clone of Ender, but in a setting that reads as a fantasy, his hyper-rationality is too jarring. And to be frank, nearly 700 pages is a long time to spend with an insufferable know-it-all stock main character. Also, the way he can willfully shift drastic roles, like going from humble trapper to conniving business douche in a half second flat because his father taught him "rhetoric," makes him all the more unlikable. It makes me feel like I'm reading about a sociopath. A boring one.

The shift between the spaceship and Rigg's world also gets old fast. I love when people can combine fantasy and science fiction, but this has got to be one of the clumsiest, most heavy-handed attempts I've witnessed. Too jarring, much too jarring. And the pseudo-science feels like it's just in the story to look clever and take up word count, regardless of how much sense it makes, which is none.

What's disappointing is that this book starts out so well. It's a whimsical mishmash of time travel, esper abilities, a fantasy backdrop, an almost Merlin-like character if he were more sci fi, space colonization, natural disasters and a youth's quest into the greater world. But then Rigg gets out into the wider world and everything falls apart as Card tries to rationalize all these tropes into one coherent story, and then fails as the story falls into tangents and dull scenes. One whole chapter was devoted to nothing but banking. Banking! What is this, Spice & Wolf?

I was very disappointed to find out there's sequels, as well. Organically changing the past seems like a 300 page premise at best, and Phillip K. Dick already did it much better in 200 pages or so in Ubik. Save yourself the headache and just go read or re-read Ubik.
5.0 de 5 estrelas Intriguing story and delivery. 4 de fevereiro de 2016
Por S. Kohl - Publicada na Amazon.com
Formato: eBook Kindle Compra verificada
Rigg is special. He can see where living things have been, and how long ago. He sees their paths, even hundreds of years afterwards. This helps him track game, as he travels with his forester father to collect meat and hides for sale. It also gets Rigg into a lot of trouble.

Orson Scott Card has created a world in which the human brain is able to transcend time and space. Humans like Rigg need not be limited by the unidirectional flow of time, and the chains of causality can be quite surprising as a result.

The story is interesting throughout. Despite the elements of science fiction that shape Rigg's adventures, the meat and potatoes of Pathfinder are a story, characters. and a world that left me wishing I could be one of those characters, in that amazing world.
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